5+ years of experience in Game Design across multiple areas (e.g., UX, systems, level design, economy, progression, gameplay). * Experience designing educational or children's games. If you love switching between creative ideation, hands-on design, data exploration, prototyping, and user research, this is your stage. * Shape the full journey: Iterate on core loops, progression, difficulty, meta systems, reward structures, and content cadence to craft cohesive and motivating experiences. You are a highly versatile game-design generalist who thrives in fast-paced, iterative environments. * Strong analytical foundation: Comfortable with A/B testing, cohort analysis, segmentation, and turning data into design decisions.
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