Rather than working through rigid ticket pipelines, our team members are encouraged to actively shape systems, contribute ideas, and grow together not only on Ardem, but on future projects as well. If you enjoy taking responsibility for certain aspects of the game, are passionate about working on or playing open world survival games, and want to grow alongside a collaborative, motivated team, we'd love to hear from you. The role requires confidence in working across disciplines and taking responsibility for complex gameplay systems within a production environment. * Design, implement, and maintain core gameplay systems within Unreal Engine 5, working primarily in C++ with a strong focus on replication and performance * Solid experience working with Unreal Engine, especially its gameplay framework * Experience working on open world or survival games
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