We are on a mission to keep raising that bar, making interactive world models viable wherever dynamic worlds matter: autonomous vehicles, robotics, rendering, and simulation. * Establish the production engineering path for interactive world models in AV, rendering, robotics, and simulation. * Demonstrated research or applied innovation in world models, video diffusion, neural rendering, Gaussian splatting / NeRFs, neural reconstruction, neural shading, simulation, robotics, or AV. * Experience adopting Gaussian splats, NeRFs, neural reconstruction, neural shading, or other advanced rendering techniques for AV, robotics, simulation, synthetic data, or production rendering workflows. * Experience moving from earlier neural rendering approaches, such as NeRFs or Gaussian splatting, toward generative world models for interactive simulation, rendering, robotics, or AV.
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