Students who have created their own asset libraries, visualization projects, product or robotics visualizations, simulation scenes, game environments, interactive experiences, XR projects, digital twin demonstrations, or have worked in a Technical/3D Artist, Environment Artist, Visualization Artist, or 3D Generalist role are especially encouraged to apply. Your work will directly support the development of our next-generation digital twin platform used for research, technology evaluation, robotics applications, and future product concepts. * Working with robotics and mechatronic models, including URDF-based descriptions * Direct involvement in research projects that influence future ZEISS products * Work at the intersection of computer graphics, simulation, robotics, rendering, and product innovation * Strong interest in Technical Artist workflows, 3D asset creation, 3D modeling, digital twins, ...
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